![]() ![]() Pillars of Eternity 2 Guides Pillars of Eternity 2 Guides.Party Combinations Guide: Magic, Physical and Mixed.Divinity Original Sin 2 Guides Divinity Original Sin 2 Guides.Pathfinder Wrath of the Righteous Guides Pathfinder Wrath of the Righteous Guides.Baldur’s Gate 3 Guides Baldur’s Gate 3 Guides.God of War Ragnarok Guides God of War Ragnarok Guides.Midnight Suns Guides Midnight Suns Guides.Hogwarts Legacy Guides Hogwarts Legacy Guides.Wo Long Fallen Dynasty Guides Wo Long Fallen Dynasty Guides.Boss fights can become difficult if I start to lose too much frame rate as well. ![]() I feel like this is likely my game client struggling to keep up. The game runs fine for a while, but both times that I’ve played with others I’ve had more issues with mobs not showing at all – my Mage starts taking damage and my fellow party members can see the respawned threat but I can’t see anything or interact with them. More than other games I’ve played I find Bless really makes it struggle. One final issue I have is that my 2014 gaming laptop is finally showing its age. We’ve gotten better at working out from the quest log what is going on, but the game could do more to communicate any discrepancies. Also, the game’s heavy phasing system can make it hard to even see fellow group members – not just based on main quest progress but also, sometimes, side or zone quest progress as well. The game could do with rethinking some of the restrictions – fixed party sizes are so last decade. Overall, so far, we’re enjoying Bless Unleashed as a coop game. I look forward to eventually being more engaged in public content though! Sadly, upon charging over we realised that our level 8 characters were not up to joining the fight against the level 28 monsters spawned below this oddity. It was upon turning another corner that we saw the mighty sky-tentacle! As a veteran of Rift’s titular world quest events, and Elder Scroll Online’s Anchors, I was immediately excited at the prospect of a public event to join. ![]() It was then we noticed how strangely red the sky was. The main city buzzes with other players, but we rarely have help from others on these tougher group fights, so it’s a very good thing I have a ready made party! That’s a noticeable difference from when I last played the game solo.Īfter a few hours of questing, zone boss fights and Arena battles we’d gained gear, a level or two and explored our character build options some more. These early zones are replete with mobs, but very quiet player character-wise. Just another ‘zone boss’ fight along the lines of the big wolf we’d fought previously: we then had a tough battle but successfully vanquished this towering foe by some careful observation of his bigger attack ‘tells’ and judicious health potion use. That is annoying to have to do, we all want quest completion and want to keep our character XP/ level in step – so the only way to achieve both is to do each of these Arenas three times in a row in varying pairs.Īfter that as we quested through the zone en route to Galloppa Farm and we came across our first giant. Playing the fight twice each, we made our way through the instance with the three different possible combos of our characters. Mechanics to deal with that are familiar enough to anyone versed in the same type of fights in older games: dodge telegraphed attacks, look for gaps in a wall of glowing shields before they fire bolts in both directions. ![]() This first Arena experience was interesting enough. I suppose these too will be strictly limited to 5 players or not at all? Pugging group members may be common to this type of game, but it’s never been our style. Then the matchmaker shows dungeons that are all 5 person. There are four more of these duo-only Arenas going up in levels. This makes me worry about the accessibility of group content going forward. Why a trio can’t join I have no idea: that seems a rather arbritrary restriction. It’s repeatable, which is the one saving grace since it’s strictly limited to a party of two characters. This is a queued and instanced single-fight activity. One rather annoying restriction we’ve come across so far, is the Arena ‘dungeon’ that we found in the Amphitheatre area. As yet I haven’t seen much in the way of synergy between characters, but my Mage’s ice magic does freeze foes in place, which can be useful tactically for the Priest and Ranger that make up the group. In general the game is good fun to play in this mode: there are large packs of opponents in quest areas and it makes for efficient and somewhat more relaxed gameplay if you have a friend or two as support. Having played some more Bless Unleashed as a trio I have some thoughts to share on just how good a MMORPG Bless is when playing partied-up with friends. ![]()
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